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Definitely not what I was expecting... but an interesting little game with a nice base of mechanics and some cool variations to use in fights with the gnomes.  Though you do seem to get them pretty rarely and generally not the one you want.  I feel like having it be on a cooldown per gnome would've been a bit more interesting.  

One thing I do have to say, and this is probably accidental.  But the intro story heavily reminded me of Avatar The Last Airbender, which like I said, was probably accidental.  Otherwise though it was an interesting bit of challenge to try and defeat all the enemies and adapt to the gnomes I got.

I definitely felt like something was a little off with the aim, and would've really preferred if there was a way to turn off fullscreen.  But otherwise more content would've just been fun, it's a pretty complete game tho.  Especially that great reuse of assets.  Very efficient.

(+1)

thanks EroAxe! Totally ripped the story from Avatar the Last Airbender LOL. So you’re the first to catch that.


Yeah the gnomes need a lot of work. And getting the one you want can get frustrating - right now they’re completely random. It should’ve been a bag where you choose one at random out of the 7 gnomes, until that bag runs out. That way, you’re guaranteed a unique gnome every 7th shot.


thanks for the kind words and playing my game.

Okay I thought I was crazy when I said it was Avatar but good to know I'm not.  I definitely feel like that bag idea would be a cool addition.  Otherwise though most of the games pretty interesting.

Seriously tho, great story.