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Thanks for playing!

Yeah, a dash or slide was on the feature list, the darn time slow mechanic took too long and it ended up being cut.

Just for my future reference - I was the coder so player movement is all my fault - what makes for "smoother" player movement?

Some tiny inertia would do it for me,  not much, so the game is still snappy and responsive, just something to make it a bit more organic. Don't listen to me tho, you clearly know what you're doing, game is awesome ;d