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That's interesting you mention the graphical styles. They're both a part of the Ancient Dungeons tilesets, so I'm not sure how they don't mesh. Could you elaborate a bit on that? If I get more requests to enable dash, I will hahahaha.

The Ice Whisp is one tough dude. You need to take it out with magic quickly hahaha. If need be, I will lower it's difficultly a little bit.

Thank you so much for the kind review! That means a lot coming from you, given your experience and reputation in the RPG Making realm. I really appreciate that!

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It might just be the way Cel did the snow, but the exterior tiles (that is to say, the winter ones) all look very pixelated in comparison to the interior tiles which are smooth (I legit thought these were two different artists' sets, but after research they are not). And you should definitely enable dashing - is there a game-play reason why not to? Otherwise you are taking a quality of life mechanic away from the players for no apparent reason lol. But if you had decent chunks of the game where enabling it would ruin the gameplay, then that is understandable.

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Unfortunately, I don't think there is much I can do about the pixelization. :(

Thanks for that! I will definitely reconsider the dashing mechanism. I was just never a fan of the dash function, to be honest. But adding back in won't hurt.