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Thank you, RAMADORG, for this sincere critique.  The effect I really wanted to get was having Rand stay on the left side, and have the events and parallax map move towards him, needing to use only the up and down arrows, and eliminating the right arrow.  I agree, having him constantly running would have made the game much much better.

(+1)

It reminded me a lot like the effect Rayman Legends would have in its music sequences. A platformer that expected you to react quickly to new events approaching. I'm a big fan of those kinds of games, so I appreciated this and played to the very end. After the winning screen though, I'm sent to the final map again without mobility. I thought there would have been more of a "congrats", but still had fun during the process.

(2 edits)

I will fix that end of game event, and up date the game, after the judging period is over.  After the final score, it was suppose to have a short 120 frame wait, and then return to title screen.  I almost put in some bonus rounds, and that would have extended game play, and offer more points to be added to final score.  Thanks again for the constructive review.