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Nice concept, quite similar to mine!  I like the game, perhaps a bit too hard after a while.  Maybe you could make the projectiles phase out after a period of time to help with that.

It Never Ends though  ;D (until it hits something). There is no cap on the asteroid count or bullet count, just a hidden increasing score that increases the minimum amount of asteroids over time. I kinda figured that would help deal with the bullets, but unfortunately I didn't have a lot of time for play testing and balancing. Thank you for the feedback, I'm glad you enjoyed it. Feedback is sometimes hard to get in a pinch