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This was super charming! I loved the way you had your maps set up, the reduced color palette of the RTP graphics, and the actual feel of the game!


  • Your battles feel very tedious right now - the speed of RM2K3's battles is already pretty slow - but to have barely any abilities and to have to click attack 8+ times to complete a battle just really kills the vibe for me.
  • Your events feel very choppy - it feels like there's about a whole two seconds after each event as buffering time/ At first, I thought the game was actually freezing - but then realized it happens with every event that has a move route. Walking into Traveler's Pass was especially bad - after the initial event I couldn't do anything for about 5 seconds, but this was also a thing for moving the rocks and any event really that had the chicken come out and talk. I would look at your wait commands and play around with them for better flow.

Thank you for your feed back! I agree with the battle system being a bit tedious, it needs some fine tuning. Babes can use magic attacks too to break up the constant attack mashing. I may be able to add a few more special moves before the comp closes, but they take a while to make with graphics and all. 

And I completely forgot about the slow event at traveler's pass! I will look into those right now!

Either way, the game will be made into a full release, regardless of the competition. All the feed back here will also help in the completion of the full game!

Your game has a lot of charm - so I'm excited!