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Looks and plays nice. One thing that I wish the game had is automatic turning towards the enemy when the encounter starts. I hope this game gets further development later down the road.

Thanks for giving it a spin. I think you're bang on with that one - even though it's possible to turn in combat (though we didn't give adequate explanation of this in game) it'd be so much smoother if the camera automatically turned. I think this hit the back burning initially because we envisioned combat scenarios where the player may want to turn and pull a lever to activate a trap, or alternate hitting different enemies. In the end, of course, this didn't go in and we are left with the rather clunky solution we see before us. Thanks for the comment :)