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(+2)

Is there more to mooks than dealing one damage? it seems like you're supposed to be able to spend power on them to make them more effective but i'm not sure what effect that's supposed to be

(+2)

Looks like that section got trimmed in the layout for some reason - Mooks deal one damage per player action, and that damage doubles whenever you spend a Power on them. They're one of those run-away-train style things that start off being weak but can quickly end up doing absurd Damage to the planet. I'll fix the missing section and upload a V2 in a few minutes, thanks for letting me know!

"per player action" meaning that after each time a player acts, the mooks come along and deal their damage? (In which case, the players of the example of play forgot to do this.) Or that a player can, as their action, say "I'm having the mooks all stab the planet, 2^Boosts damage"?