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Looks like that section got trimmed in the layout for some reason - Mooks deal one damage per player action, and that damage doubles whenever you spend a Power on them. They're one of those run-away-train style things that start off being weak but can quickly end up doing absurd Damage to the planet. I'll fix the missing section and upload a V2 in a few minutes, thanks for letting me know!

"per player action" meaning that after each time a player acts, the mooks come along and deal their damage? (In which case, the players of the example of play forgot to do this.) Or that a player can, as their action, say "I'm having the mooks all stab the planet, 2^Boosts damage"?

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So if you spend ten power on mooks, they deal 2^10=1,024 damage per player action? 50 Power could be spent on "Eyes on the Winner" for exploding fives, or on making the mooks deal 2^50=over a quadrillion damage?

If I'm reading this right, 22 points spent on mooks would destroy the planet in basically two player actions. If I didn't misunderstand something, that seems like it invalidates any Ability that costs more than a few points of power?

Yeah that sounds about right. Mook Abuse is one of the quickest and most obvious exploits to beat the planet very quickly.