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Thanks!  Sorry about the boxes, I'm not quite sure what causes that.  I'll keep working on the controls and how the boxes work for a post-jam update.

i don't know how you are doing it, and i do not use unity, but if you are using the physics engine, maybe thinking on how to do it without it? like, coding gravity and collision. I just feel that drag and drop does not go well with physics engines... but that's just me thinking, I dont have experience with unity as i said