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How do one play RPG MV games on mac (Catalina)? After opening "Game", the system says "This application can't be opened". Unlike unity games, using the command chmod on the file in the MacOS folder doesn't work. 

When you unzip the zip folder, try 'The Unarchiver.app' instead of 'Archive utility'.

Or, try this:
Go into your "System Preferences > Security & Privacy" settings and in the "General" tab, there's an option you can select:

Allow apps downloaded from:
Anywhere.

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If Tsukumon works in Windows I have found, that some Development Platforms cannot set the "Executable Bit", that is necessary for Apps to work under MacOS and Linux. But that can be easily mended, if it is the case:

You need to check the contents of the App-Package and find the .app inside it there.

You can open a Terminal inside the folder, that you've unpacked the Game into and then type the following:
chmod 755 [X].[Y].app/Contents/MacOS/[X].[Y]


[X].[Y] stands for the name of the Game (some use versions and might have it named more complex than just one [X] OR [Y].

So, that is one of the issues I had found with another Game some time ago, the Developer of which told me, that they work under Windows and I learned, that the Windows File System does NOT "know"/support this even since it's working completely different to MacOS or Linux File Systems.

That said: Tsukumon could only change this if s/he or they would be developing under Linux or MacOS, since Windows just doesn't know it.

The other thing is: if you, Tsukumon don't want to install Linux next to Windows, you could also try it out in a Virtual Machine Installation, which is very quickly set-up and then you could unpack the ZIP, change the missing executable Bit and re-pack it.

But since I'm not sure which of these conditions are actually in place, I just wrote them all out ;-)

So, whichever possibility it might be, I hope some of this information could help either of you.

P.S.: Does your Development Platform at least allow easy output for Linux Platforms, since I have read, that it's kinda complicated to put out Android-Apps with it in one of your comments here.
I'd really love to try it for you and see, if I can get it to run. I also have Android Studio installed on my Linux PC, but only played around with it so far and I'm not an Android Developer or anything.

So, let me know if I could maybe help in some way (testing stuff), which I'd love to do to contribute to spreading this wonderful sexy Ga(y)me.

I've wished for one like it for a long time and looking forward to more translations inside of it. Even though, I feel kinda sad, that I couldn't keep up my Japanese Learning Plans now ^_^ . But, Life happened...

P.P.S.: I just found, that RPG-Maker also allows for Linux-Output of Games *yay*

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Thank you for your comment!
I got error reports from some Mac users, and found solutions based on RPG maker forum (there are some topics about same errors), but I didn't know why errors happen. You seem to know very well how those errors happen! As you guess, I'm using Windows to make this game.

And thank you for offering help to Android version.
I installed Android stadio and other software, but it was too complicated. Plus, RPG maker officials don't update the instruction which is too old now.
But people here let me know about the RPG maker emulator in Android, and it worked for me, too. I think it's the simplest way because only I have to do is changing some UI in the game. So I plan to take this idea, not making the original apk. But thank you for your offer!

About Linux version, I didn't make it because no one asked me. If you ask me, I can deploy the game for Linux, although I cannot test to play the game.

I would really appreciate a Linux-Version - and also give constructive Feedback for glitches or bugs, if they occur.

So far I have used WINE (WINdows Emulator) on Linux to play it and I think the glitches I found so far are based on it and not on your Game - since I also encounter them with other Windows-Games I run on WINE.

But with a native Linux-Version, I doubt, that most of these glitches would even occur. So, I'm aware, that it would be a test first, but would really appreciate, if you'd choose to give it a try. Worst that could happen is, that it doesn't work natively on Linux and Linux-users would need to continue using WINE with the Windows Version.

Thanks for your Feedback there and glad you found a way for the Android Version. ("Many ways lead to a goal/destination." ;-) )

Oh, and if your translator would need someone to proof-read the English translations, I'd be happy to help there, too (I found a few weird expressions, which I understood what they want to express, but that sounded a little "off" still - which is normal in translating from such different to each other languages - as Japanese uses different cultural concepts/context to describe things, it's not always easy to find a fitting equivalent in Western Cultures/Languages - especially when it comes to sexual/intimate idioms/comparisons/expressions etc.). So, it's understandable, but some input from (almost) native English-speakers, who know the naughty concepts and expressions, too, might help your translator a lot - and all involved could learn from each other about the Cultural Concepts used to express these things, too ^_^ - So: win-win for your translator and those who would support/help him with proof-reading (of course, the best-possible help would be someone who has grown up or lived for a long time in both Cultures and knows the intimate/naughty concepts well enough, too, but until someone like that is found, I'd do the best I can).

So, cheers and looking forward to your next steps along the Development Way - but all in your time, since this work should also be fun for you and not just for us end-users/consumers. <3

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Ok, I'll try to make Linux version! And I'll let you know when I need more proofreaders. Thanks a lot!

Sorry, I'll make Linux version in the next free demo version. I cannot make in v0.02.