Does this *really* need Vulkan?
My card doesn't support Vulkan, period.
I'd really like to check this out, but since this requires vulkan (even though there'd be plenty performant opengl implementations) I'm locked out.
I'm assuming you made v-ecs use vulkan as a learning tool, which I can certainly respect (after all, vulkan's shiny, new, and the lower level nature of it lets it be more performant than opengl, presuming it's done properly), but from the comments over here, it's made for a massive bugfest in the comments all over this.
Any chance we could get an OpenGL build of it?