Cool concept of translating OS management into a roguelike :) I like the "squash one bug, two more pop up" logic.
I haven't been able to figure out some stuff, but not sure if I'm not understanding the game or those are bugs:
- Whenever I reach a compiler, I can't learn any new skills. It says I can click on a skill to see its description, but clicking doesn't seem to do anything (either on skill names or on Implement button).
- Every time I reach /tmp, the annoying network things kill me off in a weird way: once I attack them, they teleport away, but they still seem to be damaging me from the cell they used to stand on.