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Thanks!

Interesting. The sounds are placeholder for this prototype, but I feel like I'd use a similar approach in a "full version" of this. The smash sound uses the dig sound, but there's a secondary, longer sound that continues afterward - do you feel like that's getting lost, or do you feel like having them both start the same is what's giving the wrong impression here?

(+1)

Yeah, it's the start being the same that gives me an unpleasant jolt of "Oh no I screwed up", I realise that's not the case pretty quickly because of the visuals and sound but that doesn't make the jolt less unpleasant.

Alrighty, thanks. I'll keep that in mind.