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Thank you for a quick reaction. It would be fantastic if YoYo fixes the bug and  GMLive works as fast as it used to before the update to 2.3. 

(+1)

I have now released a new update that splits the GMLive’s big script into a handful of smaller scripts, which is enough to address general use cases (and if your profiler shows that debug_get_callstack is taking up a lot of time, you can still use live_name).