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So this was a very good attempt for a game jam. It put a smile on my face (Which I needed today). My only major criticism would be to work on the mechanics a bit. They feel very floaty and unresponsive. I assume you used the physics engine for the player's movement. Perhaps this talk will be of help: 

Thanks for that. I enjoyed the clip too.  I appreciate the input.  I learned a lot as this was my first game jam.  Next time I will divide the allotted time in half and reserve the entire second half for polish.  And above all, I will request off work for the duration of the jam!  

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Yup, I also made my game after work hours. It kills you.