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Ah! I just read your "In what way does your game fit the theme?" blurb, and realized it was supposed to be 2-player. It actually worked quite well 1-player, and I'm sure it would also work well 2-player.

Great puzzle design. It was sort of an experimental puzzle-solving process, and it wasn't headache-inducing. The gameplay followed basic rules and led to enjoyable levels.

I think level 20 may have had a dysfunctional teleporter.

Music and sfx added to the atmosphere nicely.

Graphics were simple and nice.


Well done coming up with a pleasant puzzle game!