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defective checkpoint-system has rendered the game impossible to beat. 

(checkpoints keep you as you died, not as you reached the checkpoint initially, but at least one provides no means to change back to the form required for traversing the immediate area [or entering it in the first place])

Hi, I'm sorry that happened to you! The checkpoint system works as intended, as some puzzles makes you change form and purpusefully die to move forward. I thought I had play tested the game enough to ensure there was no softlock possible, but maybe I missed something (this was made in a week for a gamejam). If you send me a screenshot of your softlock I can have it fixed. So sorry again.

(+1)

I was mistaken:

What I thought to be the way forward was a dead end that is only reachable while in big form but only traversable while in small form. ( I had died to a turtle just after shrinking back down, so didn't realize this until just now)

Thank you for telling me! I was genuinely going crazy trying to find a checkpoint that softlocks the game!