you need to capture left-alt at an earlier stage or use a different key for firing arrows. (at the moment pressing left-alt causes the game to defocus)
Recent community posts
A. some levels seem to suffer from instadeath-objects synchronizing in such a way that they leave no gap to jump through.
B. while attempting to skip level 25 I discovered that the "L"-cheat has no safeguards against skipping out of bounds. (level 26 doesn't seem to exist in the level array)
Done some tests: rebirth fails to reset activities to off, combined with the fact that you have to manually turn off the running activity before you can enable another can easily bork rebirths. (current work around is to turn everything back off before rebirth, but it van easily get beyond tedious)
tried again, but that doesn't seem to be the main factor.
However, it seems that the collision system can't differentiate between vertical and horizontal collisions (meaning you can't jump from a corner because the raised step or wall that forms the vertical part is treated as a too-close-to-the-character ceiling)
had what appears to be the same issue: seems that (when dialogue is originally triggered by an action and not Z) during the first frame after exiting dialogue the z-press status is stale triggering an immediate restart of dialogue (but you can still move by one pixel every time and slowly crawl away)
game ended only a few seconds after starting due to the dog,fox whatever reaching the edge of the field, I suggest that you give it a preference to explore the tiles closest to the fire first so that the team has at least a chance to escape on their own merit.
QOL bug: Fastest Infinity reports 0 seconds. (possible fix: set fastest infinity to float.positiveInfinity on first run or when it's literally at zero, should at least allow one to know the fastest subsequent infinity)
when collapsed the container/wrapper for the stock-plotter (if its class-ID is anything to go by) places itself over the main button, rendering the button unusable. (playing on waterfox, but this is most likely the issue with it not running on normal firefox)
doesn't help that switching tabs puts the stock in a dual state where it's both open and closed, (requiring two clicks on the separator to open it back up properly.)