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Yeah, I took a lazy approach of just recoloring one player. Also at that tiny way in first level in the easy difficulty ground collision decided to die, idk why, so or go perfectly in the center, or blow up the left crate and go the invisible way (thats the only way in hard, spikes block the way). But if you actually played hard, both spikes and turrets are invisible >:)

Btw thanks for the feedback!