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I'm not one to really get angry or heated via text; so, you're good! I was just trying to help your design by simply including a larger amount of people. However, you came back with very interesting points about other games that are incredibly popular that have some inconveniences. That was a very good point! Even if we did end up getting in some kind of heated battle over whether or not your game should include an option to progress without a webcam, I was going to play it anyways...because it has a unique game mechanic that I have never seen. :)

I appreciate you taking the time to respond and defend your game mechanic! As indie game developers, we have to stick together and help bring others out of their comfort zone to experience our games, haha! I look forward to the final game, and so far, I am not disappointed. Good luck in the jam, and I hope you get a lot of feedback and players.

I don't know how I missed this comment. Sorry.

I have had a good bit of reaction. People like the gimmick, but the other puzzles tend to confuse them and that's on me, I should have dialed the intuitiveness way up on this one if I also wanted to require players to run across the room periodically.