The audio was a little high pitched and loud for me, but other than that, this was really fun! I liked the twist on a survivors-like game.
TheAverageGoob
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Thank you for your kind words! I can imagine it now...the colony right around the corner, the river fades out...PUFF of leaves blocking the way. You slowly guide yourself to thread them. THEN BAM A BAT RIGHT THROUGH THE OPENING! I love that you said "almost serene" because I was afraid that without the speed increase, the bats, the leaves, and the water being added, the game was boooorrring. Thanks for playing :)
Yeah a little heart for the lives woulda made more sense :) and it's 10 stam to boost, 1/frame when flying upward. I didn't spend any time tuning the stamina. It wasn't draining properly if you press up and then a direction, and the recovery is 5 every 2 seconds. It was a mess! Thanks for playing kani!!
Absolutely LOVED your game! It brought me back to gameboy times. This felt like a game that WOULD be on the gameboy. The art, music, gameplay, everything was amazing. I'm not 100% sure on the educational value, but dang I would play an entire game of this. I think the bosses could use some personality, but the fact that they had mechanics in a jam is amazing.
I really liked the idea here! This was a fun almost minesweeper-like game that I could see polished and sinking a few hours into. It was pretty cozy until I started drilling further and couldn't make it back to the surface in time. I got greedy! My biggest complaint here would be the dialogue implementation. The interact button should display the final text faster and not skip completely. I also didn't like the text going behind the player, making it hard to read. In the end, got a black screen after losing my drill and then trying to enter it again. My guess is you moved the drill off-screen and the camera jumps to it when you try to re-enter. Great entry overall!
Definitely a silly game and feels like a parody of something. I like the overall direction of the idea, but it felt very rigid in both controls and what to do. I think the level felt very large, with no significant way to know where to go or what to do. I think with some movement cleanup and distinct level indicators, this would be a fun platformer to fart around in.
No title, UI, or anything telling me what to do is a little difficult for a jam entry. However, the music choice was calming and clicking around allowed me to figure out what was happening. I have no idea what any of the stuff is doing, but I don't think anything got through, so that's good! I think this has some potential as a tower defense, but feels more like a proof of concept right now. Thanks for your entry!
Other than me closing the game with Ctrl+W, I enjoyed the BC Sim vibes. It was a little confusing what I could have the people do, but I figured it out and started harvesting right away! Until they all died... I can see the vision here, and would come back and play a more polished version of this game. I want to make a hunting party, haha!
I was able to become the tiger king. THEN the rhino king. I didn't quite make it to becoming Goob of the Jungle, but I had a blast playing. Some of the handheld UI was covered which made some of the reading difficult, but everything else was great. I wish the browser version had all the volumetric fog, but it still played well without it. I couldn't believe the amount of features packed into this game (including the cinematics). The gameplay felt a little repetitive, but I was invested!
Juicy SFX, fun and cute gameplay. I love the platforming mechanic overall - the light/dark setup was cool to see again (can't remember the last time I saw this). I think it would be nice to see the player health, and when I died (lost all lives) the game wasn't restarting properly. Overall, amazing entry!
This was so cozy, and I'm so surprised to see it was made in Svelte! Great entry, and thanks for the vibes. I liked the core mechanic here and would like to see some variety of themes via different plants from different biomes. Like a winter theme, jungle theme, ocean theme, etc. If you plan on expanding this, of course.
The polar bear was my least favorite animal LOL! This game was my favorite, and I really enjoyed the effort here. I feel like a little more early integration with your animal facts would have been nice to see. It was a shame they were all at the end. It's totally what kept me from getting a hole in one. My par 26 on a par 3 was not the issue...
Seriously, amazing game!
You know how I felt about the voice acting. Solid match game. 10/10 would help this wolf again!
I only won once, but I feel like this could have benefited from various level designs and different initial puzzle layouts / hazards like car rubble or things that keep the tiles from coming together nicely every time.












