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TheAverageGoob

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A member registered Feb 17, 2014 · View creator page →

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The audio was a little high pitched and loud for me, but other than that, this was really fun! I liked the twist on a survivors-like game. 

WOW great game everyone! I loved the environment and the style was nicely executed. Sounds were good, and would have loved a VO version of the game. 

I underestimated my patience. Cool little game idea. It would be cool to see some upgrades to protect the clothes from the rain that didn't want to stop for me, lol!

This was pretty funny! I think the sounds needed some variety. Not much to complain about; the game felt like a polished platformer!

Voice overs were on point, the echo LOL - overall very stressful and fun! Not gonna lie, I was just turning dials getting nowhere...then I dialed in and it made sense!

This was a unique style and I really enjoyed it! Very buggy though..but kinda added to it.

Absolute masterpiece! I have thalassophobia, so this was fun! It was educational and horror for me :) Thank you for your submission! Super educational and fun.

I really enjoyed this game! I don't know if you have plans for this after the jam, but I can see friend slop written all over this on Steam! I would love to be in there with two friends trying to steal seed from another group of players. Great job; no helpful notes, sorry! You did awesome.

Is it a game jam if one doesn't have the iconic sound byte? Lol, fun little game, and a classic at that. The game could use some kind of indicator of where your fireworks are shooting from. I wasn't sure where I was aiming.

Thank you for playing and for the kind words! I will work on a post-jam update to fix bugs and add improvements. I can add the bat swoop to the list!

Thank you for your kind words! I can imagine it now...the colony right around the corner, the river fades out...PUFF of leaves blocking the way. You slowly guide yourself to thread them. THEN BAM A BAT RIGHT THROUGH THE OPENING! I love that you said "almost serene" because I was afraid that without the speed increase, the bats, the leaves, and the water being added, the game was boooorrring. Thanks for playing :)

Yeah a little heart for the lives woulda made more sense :) and it's 10 stam to boost, 1/frame when flying upward. I didn't spend any time tuning the stamina. It wasn't draining properly if you press up and then a direction, and the recovery is 5 every 2 seconds. It was a mess! Thanks for playing kani!!

The size of the ship alone made it fun to explore. I liked the little easter eggs in there with the dialogs and different characters. This feels like it could be a full game!

What an amazing entry! Perfect use of the assets and I felt like I was actually in space. The outside scene was nice to stare at for a bit. I do feel like the tasks could have been a little more involved. Great polish for such a short amount of time. VO was a great addition :)

Absolutely LOVED your game! It brought me back to gameboy times. This felt like a game that WOULD be on the gameboy. The art, music, gameplay, everything was amazing. I'm not 100% sure on the educational value, but dang I would play an entire game of this. I think the bosses could use some personality, but the fact that they had mechanics in a jam is amazing.

I really liked the idea here! This was a fun almost minesweeper-like game that I could see polished and sinking a few hours into. It was pretty cozy until I started drilling further and couldn't make it back to the surface in time. I got greedy! My biggest complaint here would be the dialogue implementation. The interact button should display the final text faster and not skip completely. I also didn't like the text going behind the player, making it hard to read. In the end, got a black screen after losing my drill and then trying to enter it again. My guess is you moved the drill off-screen and the camera jumps to it when you try to re-enter. Great entry overall!

Definitely a silly game and feels like a parody of something. I like the overall direction of the idea, but it felt very rigid in both controls and what to do. I think the level felt very large, with no significant way to know where to go or what to do. I think with some movement cleanup and distinct level indicators, this would be a fun platformer to fart around in.

No title, UI, or anything telling me what to do is a little difficult for a jam entry. However, the music choice was calming and clicking around allowed me to figure out what was happening. I have no idea what any of the stuff is doing, but I don't think anything got through, so that's good! I think this has some potential as a tower defense, but feels more like a proof of concept right now. Thanks for your entry!

I like the game idea, but I would have liked a bit more of an intro to what the game is about. No reaction to UI elements made it feel a little flat. Some battle animations or juice would have made this feel like a demo for a full game. Overall, it was a fun battle sim!

Thanks for the note on the stamina - tested the game too much with unlimited stamina, haha! The fireflies, that have light, sometimes die and drop their Biolume :(

It's good to hear the reset wasn't terrible. I wanted to do checkpoints, but felt like the game was already pretty short. Thank you for playing!

I considered checkpoints, but where's the fun in that! The bats are so stressful for me; I had them spawning much more frequent and I was like there's NO way haha. Thanks for playing!

I struggled with finding out how to make a cozy flappy bird! Thanks for playing and for the kind words!

I had a hard time finding the differences when I researched moths. They are so much more beautiful than I remember! I always see the tan moths who enjoy eating my hoodies. Thanks rtn!

This was quite the jam! I felt so much motivation to get something made. Glad to see all the submissions everyone!

Thanks, BitMage! The other people in the credits are just song credits for royalty-free music. I made the game solo :)

The easter egg was GOLDEN. The controls were a little tough at first, but once I got the hang of it, everything clicked. The audio was a little hard to listen to, and subtitles would have been nice to go along with them. Overall, ambitious entry and nicely done; the scale is huge!

I felt useless out there, "surviving." You nailed the old school point-and-click game. This had tons of Oregon Trail feels, and it transported me. It was tough understanding what to do, but once I got the hang of it, it was easy to speed run being sick. :)

Other than me closing the game with Ctrl+W, I enjoyed the BC Sim vibes. It was a little confusing what I could have the people do, but I figured it out and started harvesting right away! Until they all died... I can see the vision here, and would come back and play a more polished version of this game. I want to make a hunting party, haha!

I was able to become the tiger king. THEN the rhino king. I didn't quite make it to becoming Goob of the Jungle, but I had a blast playing. Some of the handheld UI was covered which made some of the reading difficult, but everything else was great. I wish the browser version had all the volumetric fog, but it still played well without it. I couldn't believe the amount of features packed into this game (including the cinematics). The gameplay felt a little repetitive, but I was invested!

Planted seeds, grew strawberries, was happy. Sold fruit, made money. THEN THE SCUTCH WOULDN'T LEAVE ME ALONE! Lol - fun lil game, thank you for your entry! Biggest feedback here would be to add the ability to use fire. :)

I kid you not, I asked to see what it would look like if someone got a shark bite for me to diagnose...and THEN IT HAPPENED! This game was great, educational, and fun to play. Would have liked more SFX and larger text. Other than that, great entry Hypnotik!

Juicy SFX, fun and cute gameplay. I love the platforming mechanic overall - the light/dark setup was cool to see again (can't remember the last time I saw this). I think it would be nice to see the player health, and when I died (lost all lives) the game wasn't restarting properly. Overall, amazing entry!

This was so cozy, and I'm so surprised to see it was made in Svelte! Great entry, and thanks for the vibes. I liked the core mechanic here and would like to see some variety of themes via different plants from different biomes. Like a winter theme, jungle theme, ocean theme, etc. If you plan on expanding this, of course.

The polar bear was my least favorite animal LOL! This game was my favorite, and I really enjoyed the effort here. I feel like a little more early integration with your animal facts would have been nice to see. It was a shame they were all at the end. It's totally what kept me from getting a hole in one. My par 26 on a par 3 was not the issue...

Seriously, amazing game!

You know how I felt about the voice acting. Solid match game. 10/10 would help this wolf again!

I only won once, but I feel like this could have benefited from various level designs and different initial puzzle layouts / hazards like car rubble or things that keep the tiles from coming together nicely every time.

I think you found FUN! The game loop could benefit from a restart right from the death scene, but other than that, the game felt fun to play with just enough jank. Plobby did amazing on the assets, and the addition of the leaderboard was a nice touch...even if my score of 1076 never got posted :)

Best time I've seen so far.

Thank you! I used Procreate (on iPad) to draw everything.

Aww, thank you! I mean, I worked on it every day for 2 months just about, so it felt like it was never-ending! I'm glad you enjoyed it :)