You know, there is some control in the game. During battle, you can right click the battlefield to draw arrows of where you want your units to move. If you didn't figure that out already - I mean, it's really not communicated very well right now.
Viewing post in Maps & Adventure update - Hero's Hour v.05 comments
Everything is fine, the description for the game is very detailed. It's just that for me the game looks like an SRPG, where the selection and number of troops by 50-99% decides the success in the battle. But combat, in comparison with the rest of the mechanics, looks well, very weak. And just remains in the shadow of everything else. Not complaining at all 😉.