Wow, that's fast !
I feared you get my messages the wrong way, I'm glad yout happy with them.
If you want a perfect version, there is something else you could do to handle the keyboard input.
I guess you used the amos INKEY$ command to detect "W,A,S,D" input. Which is fine.
The drawback with this method for french users is that the keys are "Z,Q,S,D" with an AZERTY keyboard if they have the workbench loaded.
So they have to identify the problem by themselves and switch back preferences to american keyboard in order to play.
There are two things you can do (if you wish) with this problem : use the SCANCODE to indentifiy keys or allow to redefine keys, which is more complex to do (saving options...) but valuable for all players.
Anyway, this is more an evolution than a correction, please consider that as a "nice to have".
No problem for me with testing your new game, but as they say "be careful with what you wish, as you could have it" :)