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A jam submission

Pinkye and Blues : Stronger TogetherView game page

Pinkye and Blues : Stronger Together is a Short and Minimalist Puzzle/Plateformer Game.
Submitted by Lucas SPITZ DREVET — 14 hours, 8 minutes before the deadline
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Pinkye and Blues : Stronger Together's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1254.0274.027
Game Design#1403.7843.784
Fun#2833.5413.541
Overall#3063.4863.486
Audio#4643.1623.162
Graphics#5983.3243.324
Innovation#6273.0813.081

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
To finish the game, the player will need to use Pinkye and Blues in tandem, using one as a jumping platform for the other, doing so will allow the player to reach places otherwise unreachable.
Using both characters together is the Key to solve the puzzle each level constitute.

Did you write all the code yourself and made all the assets from scratch?
I wrote all the code (with the help of some tutorials from Shaun Spalding. I made all the assetsmyself with the help of references and the site https://textcraft.net/

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Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Submitted(+1)

Nice and fun to play game, the soundtrack suits the game very well and the mechanics are balanced.

Submitted(+1)

Really cool and fun game. I did have the same issues listed below but this game is awesome and look forward to seeing updates! Great job!

Developer

Thanks, glad you liked the game !

Submitted(+1)

I really enjoyed the music and sound design overall, the mechanics were good but have the same problems as other players with the collision system going wacky sometimes, All the levels were really thought out but feel like was too punishing sometimes where mechanics were just given. Overall great entry.

Please check out and rate my game as well.

Developer

Thanks, glad you liked the game !

Submitted(+1)

Pretty cool and engaging.  The only real issue I had with your game was that their were problems with the collision system, for example, when pink would touch a block while blue was touching the same block, blue would be unable to push the block even if pink had stopped making contact.   Also, while I'm a supporter for minimalism (because art is fricking hard) I think games like this, which resemble old flash games, would benefit greatly from a touch of gaming modernity: like particle effects and 2d lighting.   Brackeys has some awesome tutorials on that.  Other than that, good job man.  I like simple puzzle games like this because it keeps you pretty hooked until you find the correct way to beat the level.  Good work!

Developer (1 edit)

Thanks ! I totally see what issue you are talking about and it has to do with the way I coded the interaction between Blues and the boxes, he needs to have speed when he collide with the box in order to push it, so that's why when you're stopped by Pinkye you become unable to push the box before first taking a few step back to be able to build speed. I know it really isn't perfect but I didn't find any better solution.

As for particle effects and lighting, I totally agree, I just didn't get the time.

Submitted(+1)

The level design and the music were pretty cool, nice work!

Developer

Thanks !

Submitted(+1)

Great game, I like the idea and the level design :) The graphics are cool too, I like the minimalist style you've used. Overall very well done, I had fun playing your game :)

Developer

Thanks, glad you enjoyed it !

Submitted(+1)

bro, you did what i kind of wanted to do on my hehe, but i couldn't do it then it was like that, i really liked your game, really good, i need to learn how to make this mechanic.
Developer(+1)

Thanks ! Well you should be glad of your "fail" because the mechanic you created out of it is really really interesting, many good games ideas/mechanic were the result of bugs or "failed" mechanic. Your game mechanic as really a great potential, especially with more than 2 characters, I can't wait to see what you will do in the future with it !

Submitted(+1)

Like the simplistic approach, although some of the assets didn't quite feel like they fit perfectly with otherwise a very cohesive look (mainly the pads). Some bugs with the collision detection (got characters stuck together a few times) but those didn't bother me too much. Keep it up!

Developer(+1)

Thanks for the feedback, I see what you mean about the assets and I agree that I should have sticked with the minimalisms for some of them. I'm sorry about the collision bugs, I was aware of them but I failed to find the way to fix but I'm glad too know it didn't took too much away from your experience !

Submitted(+1)

nice game u got here. feels like a good mechanic,  think i've played it before tho. 

Developer

Thanks !

Viewing comments 29 to 21 of 29 · Next page · Last page