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This is definitely a good concept, but it needs some polishing. The way enemies can just sit in one spot while the player character is forced to fly like an airplane and only fires forward doesn't really seem to make sense and is somewhat frustrating. A bigger issue though is the companion planes. They just swarm the player and once you have 10+ of them they push you off screen making gameplay impossible.

Lastly, planes should explode on collision! It's named Kamikaze! lol

Thanks for playing and the constructive comment. The enemy's AI will definitely need rework to have better movement. About the control, I still want to keep having only mouse control but will definitely change/adjust it in some way to improve it.  The collision between the player and will be turned off in the future or adding avoidance logic. And lastly, I ran out of time for making the ramming mechanics lol.