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Honestly, I was about to say something similar to Hamdogu before I read his comment.

Having towers share range if they're close enough together is absolutely genius, and is a fresh new mechanic for the tower defence genre, which is great! I do find the mechanic a tiny bit OP and perhaps you need to cap the amount of towers a tower can share it's range with, but otherwise it's great!

Other than that, I think Hamdogu pretty much covered what I was gonna say, wave counter, scoring, the music stopped playing for me as well, cute graphics, etc. But overall, I think you did a good job with this game! Keep it up!

yeah that's something to consider. If I ever continue this project, I probably will implement the towers-connected cap. Thanks for the advice!