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The art style is great, you really capture that feel of old ray-style(?) arcade machines and consoles like the Vectrex. Best room was the one with the stars. I also liked the wind-up jump of the mech though I'd suggest adding something like a bar to tell players how high they are about to jump. All in all good job!

(Already replied in thread, but will again anyway)

I was thinking about making some sort of UI bar or like a 'thruster' animation to show how long a player is charging, but I'll figure out what feels right. thanks for playing