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(1 edit) (+1)
  • Some of the art looks a bit pixelated near the edges and I don’t think that’s intentional

  • The pause button (escape) is the same button to exit fullscreen which I don’t think is a good design choice

  • Art style is interesting, unique, and very readable

  • I’m not a fan of the walking animations (both for the characters and the enemies)

  • The voiceovers are cool

  • I feel like it gets way too difficult if you stay in the same area for a few minutesw

  • I wish the camera was more zoomed out. Sometimes my characters were quite spaced out so I just can’t see some of them at all

  • I wish there was a restart button

  • The aiming mechanic is cool

  • The audio is really loud

  • The escape countdown timer is really distracting

  • It feels like the game relies too much on previous playthroughs. There isn’t really any way to know where something is unless you’ve already been there and died before

  • I wish you could switch character with the scroll wheel

  • I can’t close some of the doors without getting trapped in (for example the scientist room) which is a bit frustrating

  • Sometimes you see enemies spawning which breaks immersion

  • It’s fun strategically placing my characters

  • My blue character turned green so I had 2 green guys but he turned back after

  • Sometimes multiple audio clips play on top of each other which makes it harder to hear things

  • Very difficult but I won in the end with 2 survivors

Good catch on the blue/green sprite swap. I don't know how that got through. And I'm glad to see you accomplished the mission! I appreciate the feedback.