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(+1)

Thanks Gemini :) 

Yeah the music could be better, i made it a bit late into the project so  i made a way too short loop without much variation :( i had a more chill idea in mind, i wanted to have something in the vein of Shadow of the Beast's first level but didn't manage to find the right sound for it in LMMS so i moved to Bosca and made a simple tune and  i didn't wanted the game to have none.

Glad you liked the firepunch ^^

(+1)

Yeah, I know the time limit can get pretty tight to do art, music and programming, specially if you're going solo. So good work on managing to deliver a complete package in the end! 

On another note, not sure if you synth your own instruments on lmms, but there's this great synth called Vital, and it's completely free. Maybe it'll help finding the 'right sounds' in future projects! It certaintly helped me.

(+1)

Since i started Lmms i mostly made due with some of the presets and packed in plug ins, i actually installed a genesis vst ( Genny ) which sounds pretty dope, but i'm not sure how this goes copyright wise cause this vst is free but has some of its samples like the "Go" from sonic 3's launch base and such so i've been hesitant to use it.

Thanks for the recommendation, i'll look into that :)