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The ideal is amazing, the art also fits the game very well, the only thing that may be improved is the control. many levels I know what to do but still kept trying to avoid the wrong connection. So happy to see this after 1 hour of trying. but overall really a good puzzle!

I feel quite bad that I haven't been able to engage with the jam post-submission due to the workload I currently have, but I wanted to take the time to quickly respond to you as I am actually very impressed. None of the levels after the introduction of the key/lock mechanic were playtested, or balanced to ensure that each built on the last (due to there simply not being enough time), and I was almost 100% sure no human would have the patience to pass the level before the final one. In any case, you have my congratulations! And my gratitude as well for the feedback.