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(+1)

Damn I needed that ostrich dance at the end to reward the struggle I had to finish the last two levels !


I followed your daily progress on discord, it was a welcome motivation to see how well you were progressing, thanks :)

The game is as fun and well made as I thought, good job!

To be picky and have a constructive comment:

-I find it frustrating that you can only break the glass if your cursor is on it. If we click the mouse it shows the animation of the head going through but no breaking if I clicked elsewhere :/

-I know they are ostriches and have funny movements but damn could they stop going into the beams sometimes? I don't know if it is because of the controls or the placement of other ostriches but it made me almost rage quit last two levels :p (kidding, I would have finished it no matter what !)

-An idea for more levels would be some new enemy entities with same abilities as the existing ones but with a different rythm? (just a thought I had while playing :) ) 


Amazing game!

(+1)

Thank you a lot for the positive feedback!

About the points to mention

-Indeed! We had a bit of struggle trying to make it feel good but our favorite way was doing the approach you mention. We couldn't make it feel totally right because you would fail sometimes even you clicked it or hit by error a glass (we didn't want to take that from the player). Anyway, it was our original idea but didn't actually make it feel right :/

-It was kinda the idea. You having to make the horde work as a team. Though I understand the frustration :P

-Indeed! We had a few extra ideas but we discarded them because of time constraints, though it would be a nice addition :)


Thank you for playing and the whole feedback!