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Overall the concept was interesting. I made it to the second level? (the music changing level) Also I rather enjoyed that you could change the octave of the music even if it was more of a cool mechanic and not related to the game. If you implemented such a mechanic, I would suggest making that integrated with your game somehow. 

The only thing I suggest in the short term is change your collision area. Either a) make paths a bit wider, b) make the characters smaller or c)change the size of the hitbox to the path. When I got to the music change level I tried to get past the slippery sand and they collided with the wall and were unable to move anymore. I saw you can press R to restart the level but it failed on multiple occasions.

Also, your in game instructions don't say to use spacebar to interact so I didn't understand until I went back to read the page. 

Keep up the good work!

(+1)

Interesting. I have no idea why R to reset wouldn't work. also in-game I thought I said to use space to interact. yeah, I will fix collisions. That is something that seemed like a problem but for some reason, I didn't fix it.

Ah my mistake for phrasing that poorly. R to reset worked just fine.  Even though I restarted every time I got to the sand part, the avatars collided with the walls and failed to move. As a result I couldn't progress past that level. 

That makes more sense. I listed hints for all the levels, if you wish to finish the game, you can check those out. I told some others this, but I am planning once the rating is over to try and update this game to be a lot better.