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Fun and quick. Obviously needs more levels, but is a good start. Wish the powerups would change more than the color of the (flame?) but actually pick up pieces of the skeleton which would change the sprite and animation - tough to do in the time-frame but would add a lot to the experience. Graphic design of the menu could use a bit of work - any way to utilize some of the assets/sprites from the game here? Good work

thanks for your comment, we didn't make the power-ups have more impact on the player because of the time that we have, and was the first time the artist doing pixel art. The left and right collectibles change the eyes of the skeleton, the jump collectible is the one that changes the fire color, we had the idea of making him legless when he couldn't walk and we are struggling to represent the jump ability, that is why we choose to change his fire color.