1. What is your gender and age?
I'm female and 45 years old.
2. Where did you find out about Tailor Tales?
Through browsing itch.io for visual novels and otome games. I actually played some of the earlier betas but this is the first time I've given feedback. I also follow games through the lemma soft forums.
3. Is the art style appealing to you, or did it take some convincing?
I really liked the art style, straight away. I'm glad it's not too anime and I really like being able to change the appearance of the MC, although I wish there were more short hair options.
4. Which (available) character is your favourite?
I've really enjoyed Neil's route as it has developed through the various beta's but I think Dimitri's route has just nudged ahead as a favourite.
5. What’s your favourite scene?
The heavy make out session with Neil on the counter in the shop. Wow, that guy can kiss! You write smut well and I hope you seriously consider writing in some optional sex scenes.
6. What’s your favourite CG?
It's a tie for Dimitri with the cat and Neil and the MC's derpy selfie. On that note the MC's skin, hair and eye colour are now showing up correctly in the CGs featuring her.
7. Which character would you like to be available next?
I used to think that I wanted James next but your little snippets of information about some of the characters has put me firmly into the Aiden camp for the next, available route.
8. How many fierce points and how many kind points did you get at the end of each route?
Neil - 31 fierce points and 2 kind points.(I couldn't help myself but be argumentative and aggressive with Neil and it was fun having these options available. Also I was amused that while the MC was thinking that she regretted being unkind to Neil during the ball, all I could think was 'hell no!' and 'I regret nothing'.) Dimitri - 9 fierce points and 0 kind points (He's just too fun to tease!)
9. How much tailoring experience and gold did you end up having at the end?
56270 gold and 6280 experience. I did a lot of designing early while the design requests were simple to build up the gold and exp.
10. Was it difficult getting gold to purchase the chapters, or was it easy?
It was relatively easy, although kind of grindy and boring after a while. Also I didn't buy any new colours and patterns until I absolutely had to, in order to keep the difficulty down which meant the clothes I designed for my MC were rather uninteresting and samey. I'd love more pants options or even a chance to make suits (with trousers).
11. Was it difficult re-creating garments that were important clients?
The masquerade dress was the hardest for me as trying to find the right patterns just by looking at the swatches in store was really difficult. I found that I had to buy some of the patterns and then try them on some clothing to see them correctly. A bit of frustrating trial and error. I did enjoy making the special commissioned pieces though and it was wonderful to see the masquerade dress after all this time. There was an error in the dialogue with Angela about her dress though. Angela's dress is a goldy/yellow colour but it's referred to as being red.
12. Favourite aspect of the game?
The romance! Also, I really enjoyed all the story parts about running a small business and interacting with Sarah. She's a great character.
13. What do you think of Joselina, the MC?
I liked her a lot. It was a breath of fresh air to play an adult character who was also a creative, career woman. I liked that she could be bold and decisive and wasn't shy and blushing all the time as so many female MC's are.
My only disappointment was when she seemed embarrassed about being a tomboy, I wish there had been an option to be happy about not conforming to gender stereotypes.