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(2 edits)

Devlog 5:

made some dialogue, did a little messing around with the triggers for said dialogue, messed around with fixing everything so that the webgl export would work, and fixed a small bug involving rigidbody mass being set to 0.


When this topic hits 1500  views I think I'll reveal what the game is about (I might not, don't get mad if I don't)

where 200 away

almost 100 away wow

1499 lol

oh no its 1500