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Thank you! Any things that could have been better?

I found the death to spawn a block mechanic a bit finnicky to work with, maybe it was just not well introduced, but jumping and respawning in the air feels a bit hard to pull off consistenty.

Maybe adding gravity to the spawned blocks (and changing the level design appropriately) would make it feel better, not sure.

Maybe a slow motion effect could have worked. Might tinker with it a bit!