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Awesome idea, really enjoyed the mechanic and that different enemies have different types of shots and you get the same kind, when you grab them. Unfortunately the game glitched some times, resulting in me not being able to discard the grappled enemy. I'm not sure, but I think it had something to do with catching two enemies at the same time? After discarding one of them the game thinks you don't have one, but you are still running with the enemy sprite and you can't let it go...

Thanks for trying the game, glad you enjoyed it! 

Also, thanks you for providing feedback as well. It is a known issue that I found after doing some playtest on itch post-submission :). Need a smarter hook to make sure it doesn't grab 2 enemies, also a smarter player that makes sure that a controlled enemy is launchable.