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(+2)

I'm working on a dating sim where you choose between a man, an alien, and an AI.  It has the very creative name of The Man, The Alien, and the AI.  I'm on the dating parts now (the excuse is they're going to a distant planet, it takes three days to get there, so they might as well sit around and flirt).  I have the AI and the man's first sequences written.  I'm happy with the man's bit, but the AI's bit might be too...personal?  Look, one of my tastes is an AI that enjoys overpowering humans.  This terrifies most people.  So it's a matter of writing him so that he's still sympathetic despite doing all the stuff that he's doing/enjoying.  Which makes for a nice bit of internal conflict for the character, at the very least.  Also, kind of stuck on the alien's personality.  He's supposed to be a handsome rogue with deeper bits, but I can't figure out what the deeper bits ARE without making him too angsty.

But other than that, it's going great and I'm having a great time!

(I'm a little shy about sharing visuals, since all the backgrounds are edited public domain photos and the sprites are all from a character builder (and I'm not 100% sure on any of them), so hopefully its okay if I don't post any pictures just yet)

I really like the idea of a dating sim with exotic characters who have equally bizarre ways of thinking. I think you should really push that aspect of it instead of softening it up. You've already got the man as the vanilla choice, so I propose not holding back with how eccentric the personalities and appearance of the alien and the AI are.

Screenshots or visuals are by no means a requirement. Share whatever you're comfortable with!

(+1)

That's a fair point, and one I didn't think of.  Stick all the normal stuff with the normal guy, then go ham-wild with the other two.  If people don't like the AI or alien ideas and still go down their paths, then that's on them.  xD  Thanks for the advice!