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Ex Novo comments Locked

A topic by Sharkbomb Studios created Apr 28, 2020 Views: 4,351 Replies: 94
This topic was locked by Martin Nerurkar Nov 22, 2021

Holdover from moving from COMMENTS to FORUM system. Locked because it has become an unwieldy catch-all topic. Please feel free to open a new thread instead.

Viewing posts 21 to 29 of 29 · Previous page · First page

Bit of help required please. Just played through this for the first tme.  I have my map but I mainly rolled disasters that had me remove resources / districts. For a "town" with  potentially 20 regions I only ended up filling 4 of them. I wonder if I was doing something wrong or is this par for the course? Thanks.

Developer

Don't forget that you can do NATURAL GROWTH after each event!

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I'm loving this game, and I'd love to play an Ex-"game" on a major scale, a playable worldbuilding tool! Thanks!

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Based on what I've seen in the range of posts thus far, the game can create a city for most genres except for a little give for that space station entry?  I will need it for fantasy, which is no problem of course.  I would also like to use it to generate towns for an American West game.  I assume that it can do this?  Would I need to make some alternate terrain types for one of the tables if I wanted to place it in a certain area of America?  The geography from the California to Texas varies quite a bit.  Is it possible to set it up if I want my town to be in a desert area of New Mexico for example?

Developer (1 edit)

Hey Steelheart! The base assumption is indeed fantasy but we've tried to be as wide as possible and we did space colonies and cyberpunk cities in our playtests. Since terrain features prominently, it makes space stations a bit difficult but with some imagination I think you could make it work.

As for the wild west: I  think the only thing that really needs some changing is the terrain table. It is broad enough to encompass a WIDE VARIETY of places, climates and terrain. You could either create a custom table for your setting OR simply reinterpret things accordingly. So if you're set on a dry savannah climate, a result of "swamp" would maybe be a patch of more lush vegetation but no real wetland.

In any case, if you're interested you might want to grab the game quickly before the sale runs out.

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Hi Martin,

Thanks for the great feedback, I thought a slight hacking of the generation system might work!  This game has been on my list for a while and I was salivating over wanting to try it!  I did take advantage of the sale, which I planned to do regardless of your answer.  Thanks again, and I'll plan to leave an official review once I've tried it.

Developer

Much appreciated! I hope you enjoy the game!

Hello, this was an accidental discovery for me right when I was looking to see if I could rebuild some RPG mojo.  I have been playing Gloomhaven a lot and got away from RPGs.  After building a town and a city with Ex Novo and a dungeon connected to my town with Ex Umbra all in one day, I can safely say I have some of the mojo back.  Thank you.  

Developer

wow! That is so nice to hear! Thank you!

I love the game! But I did have one question about early game resources. What should happen when the only resource on the board is destroyed? Could there be room for a new game mechanic for if all resources are lost? Maybe the community could only have one more round of history without growth, and if a new resource is not found that society and all factions die out, and the game can start back at settlement. The terrain would remain as is, and abandoned districts would be in ruins.  Just add a new route of where settles come from, and go from there.

Developer (1 edit)

that is an interesting idea! I am a bit vary of adding too many special rules but if I would I‘d make this gradual. Something like:

If the city has no resources skip the optional natural growth phase and instead remove 1-3 citizen tokens as people start to leave. 

Tho if you look at real world examples, there are often people that can‘t or won‘t leave. Usually people don’t simply abandon their home. So this would require more thought to get right. 

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Hello,

I recently purchased the Ex Nova v1.3.

I then received an email saying that there is now an update, version 1.5.

Will I be able to get that update for free?

Thanks,

Jim

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I was able to pull v1.5 down for free through my itch.io account library and click the download button which will take you to the latest version of Ex Novo.

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Great! It works.

Thanks!!

Developer

Yeah, updates to digital downloads are free. Enjoy the update!

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Thanks!!

This is the first time I purchased a print & play game on the internet.

I was so intrigued by the idea of "guardianship" and community building.

Glad to know that I can get any updates in my library.

Looking forward to buying more games from you guys.

Jim

Developer

Happy to hear that Ex Novo made you take the plunge! Do check out Ex Umbra and our other offerings, and if you have time for a rating, I'd really appreciate it.

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Thanks Martin and team for an inspiring game.

I've played it with my partner and solo a couple of times and turned up fascinating locations with interesting histories on both occasions.  I look forward to trying a large settlement with a long history.

Cheers

Hamish

Developer

Wow! That's a pretty cool looking map!

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Thanks Martin

It was fun to build both as a hand drawn map and then in this tidier version.  The environmental disasters that occurred early in the village's development were a great curve ball that dramatically reshaped the village.

Full res map here: https://app.box.com/s/hq7s4e7lmfi99yw9x0sbyi6ytw8vltv9

Developer

As a note: This thread is a holdover of the move from COMMENTS to FORUM system for the game page. It's become confusing and unwieldy so I'm locking it down but please feel free to just open up new threads whenever.

Developer locked this topic
Viewing posts 21 to 29 of 29 · Previous page · First page