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This was a fun little game. It's overall very solid and well polished.

How does "less is more" fit into the game though? Additionally, the jumping felt difficult to pull off on edges. Maybe coyote time would really help there. 

It would be nice to see how much I've burned after putting myself out. The first time I reignited myself, I didn't know why I immediately burned up. Some way to know how close you are to burning up after putting yourself out would be helpful.

When you push objects, they slide along the ground after you stop pushing them.

Those were only some small issues. This is a really great game though and I enjoyed setting myself on fire in order to solve puzzles.

Thank you for all of that amazing feedback! ^_^ If you want to know how I got this idea from the theme, you can check out my devlog down below. However, to summarize, the idea is that the more you burn, the less time you have to finish the level.