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Nice title menu. It was however pretty bland to look at and abrasive listen to, the puzzle mechanic was good but left a lot to be desired in implementation. Levels could have used some balancing, as they didn't seem to  grow in complexity(if anything they got easier), which is critical for a game of this type. Good job for finishing.

Yeah, I agree with you about the levels. I made a bad design choice early on which forced me to simplify the levels, also I'm not very experienced. Additionally, I made the last five levels in 2 hours lol!