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Even if you buy women's work clothes ahead of time, you can't wear them to work the next day; as "put on clothes and head out" does not give the option to choose which clothes.

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Is the player character supposed to be the player, or are they a given character?

The difference is Knights of the Old Republic* versus Fallout 4.

If the character is supposed to be the player, then telling the boss I wanted to be female wouldn't be a lie.

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Is it possible to earn money without working at the daiper store? As much fun as the daiper suits are… It gets incredibly dull when it's mandatory to get any kind of progress…

Want a crib? perma daipersuit… Want baby chair? perma daipersuit… Want food? perma daipersuit…

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The office gives money of course, every week she pays you as long as you fill the work quota. As for the chair I believe you can access most content as long as you are wearing any diaper.

As for the skirt XD Good catch, just a bit of immersion mismatch. Skirt was kind of a surprise addition, and exceptions will need to be added to some scenes clearly.

For the F4 vs Old republic question, that one I respect greatly. And I don't have a good answer. I can't program every emotional reaction. So the embarrassment, humiliation, and reluctance are key themes I am going for. They player may start to embrace the abdl aspects and the game tries to accommodate that in a few events. I often refer to this game in tags as "simulation" rather than RPG. It sort of fits both. (possibly using simulation in the wrong sense of the intended meaning)

As for clothing, that is picked at the mirror and chosen the night before. But getting an option to pick which clothes you put on in the morning is a really good one. I am rather certain I will look into implementing that one for the next update.

The home error means something big broke. And that is hotfix territory. Expect me to look into that one immediately.

The thing about RPGs are they are Roleplaying Games. You play a role, and that role isn't always a blank slate.

The reason I made the FO4 vs KotOR is because of player choice.

FO4 let's the character choose how they look, and even their name (I think), but your motivations and such are already defined. You want your kid back. Any choices you make tend to be to gain money, power, or information to your end goal. At least from what I see when my niblings play.

In KotOR [Spoikers from here on out] you play an existing character, though I think you can choose the gender and maybe a few other customizations, that had a backstory and defined charactizations; but lost their memory, and everything that made them who they were. And now, they are you. You get to decide if they are benovlent or malicious now.

When you first become a woman, and confront the goo girl, your options are

"Accept the change" (may be worded differently), "Demand to be changed back", and "Thank her"; the last one, to me, implies that by picking the third option, you make it something the character wanted.

It doesn't say 'regretfully', or 'begrudgingly' or anything that would imply it's unwanted like the first two.

I'm used to self-insert games that don't throw up a personal preference menu, or at least give access to it, before the gme starts to alter the player's characters views and personality on things through player choices.

And for most of the game, from what I can tell—more so now that I know I need to fill a quota per week—most personality things are decide by player input, like whether they let the guy grope them, or if they find the diapersuits comfortable or not (I assume, since neither option says it'd be lying). And if diapers aren't their thing… Why are they playing this game…?

So that option saying Lie after I had thanked the goo girl makes that thanks to her insincere, and that kinda makes me feel bad…

It makes sense for it to be a lie if I had not chosen the third option… But… yeah…

If the character is predefined, and only changes when the story thinks they should, the choices the player can make should reflect that.

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Also, do I get to keep the pacifier I'm given? Can the slime goo-glue it to my mouth and only remove it when I eat?

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Keep up the great work.

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Extremely good points you make in there. I can't respond to each individually, for the most part if not whole part I agree with you. Right now there is a disconnect between those two events. The actions of one do not modify the other. And in some ways I never intended the "thank her" to be a clear acceptance. It was a sort of disparing "thankyou? Oh... what have I gotten myself into... I mean it might be fun...." Not wanting to make the googirl feel bad about what she did.
Rather than "yay I have always wanted to be a girl!" Honestly its not written clearly to reflect that as it was meant to be slightly ambiguous.

Actually the Lie scene isn't directed toward the players feelings. What the player is lying about is that they CHOOSE to be female. Basically its telling the boss that you purposefully became female. And that, regardless of how the player feels, is a lie. Its just telling the boss this isn't an accident and it was your choice, thus putting the Boss in a bind as the only thing you did wrong was not giving prior notice. It also gives you a way to hide that the googirl did this to you.

And as for the pacifier.... Yea it will be an actual item in a future update... GLUEING IT TO THE PLAYERS FACE YES PLEASE! OH that idea just is exciting!

"GLUEING IT TO THE PLAYER'S FACE!? YES PLEASE! OH that idea just is exciting!"

Glad you approve of the idea. I added some addition punctuation to what I quoted so it makes sense to me.

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As for the lie being a reference to choice, it'd help to change the text of the link to reflect that. I don't have a lot of privacy, so I skim the results of my actions, so some details get lost. The link definately refers to wanting, not choosing.

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Paid version bug report:

Whenever the game locks up progression, I save and reload, to see if the game continues where it left off… it usually does… I reported a time it gets stuck recently.

Well… new one…

Now after getting caught the first time instead of the second time…


Entered my office… Game locked up.

The aftermath is much more strange this time, compared to my previous lockup report…

The game rolled back to… well… the log only goes so far back.

• slime vs mouse

• sleep m→f tf

• buying daipers… for the first time

• this screenshot.

No idea what is going on, but the game got really confused. My web browser locked up immediately after selecting the "Don't worry about it" option, leaving it in a red highlight. After it locked up, I had to unload the browser from recent apps to use my screenshot button again, too… which is weird, but likely unrelated to the game itself.

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Another text-bassed issue that does not need an immediate fix.


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That is a lot of problems XD
Though its the office one that concerns me the most. That doesn't look like any of the save errors I have dealt with and even worse it sounds like a full on crash at the end. I know why the save didn't reach all the way.... but it indicates a worse error. Today is the 7ths so the end of scheduled hotfixes for the month. I have one more important one to put out so I will look into this to see if I can fix it before the final hotfix.

I have not tried to recreate the bug with the office. After having the game lockup in the office again afterwards, I assumed it was the same bug, so I didn't save and reload before making similar choices again.

So I have to do two things now.

• Get caught by boss before seeing movie scene (as I haven't chosen romantic, choosing it would muddle the test) and see what happens

• The biggest challenge Recreate seeing the scary movie before getting caught. What makes this so hard is that the house event is random, and the lockup happens the next day, I may not get caught by the boss. Getting caught by… Sara…? May not have the same result. I need to try and recreate it to see if it's a one-off bug, or if it can be easily recreated to get more information.

"As for clothing, that is picked at the mirror and chosen the night before."

I hav the female clothing. I bought it before work. Since I'm not female yet, it doesn't let me choose it.

On top of that, neither getting dressed before going downstairs, nor getting dressed before heading out let me choose what to wear.

There are two fixes I can think of;

• option to choose clothes in the morning.

• Hide the female clothes items when shopping until the first time you become female.

This isn't a "change it now" post. I didn't have a screenshot last time, and I offered a second fix. I don't code much, or at all really, so I don't know which would be easier.