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I really apreciate the extensive feedback! I probably should've spent more time in making the victory screen satifying, as you said. There were a lot of different messages like with death, you kind of landed on a generic one. I got plenty of "player should be faster" comments, so I'll definitelly tweak that. Chockepoint were kind of intentional - the idea was that you would have areas to rest/heal between fights, but yeah they are easy to abuse like that. I should've made some gates locking you in an arena instead. I genuinelly like the idea of knocking the enemies around to throw them off the map - will look into it. I spent a good while trying to make falling off the map less annoying, but it still kinda is. Probably checkpoint, or just loosing like half health and not all of it could work