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Awesome game! The way you implemented the concept of trading health for damage was really unique and well done. The enemy variety was also really nice and kept the game fresh. One suggestion I have is the barrels made the hearts difficult to collect again as the bounced unpredictably, that may have been an intentional design choice though which is fair. Overall great game, I had a lot of fun!

Thanks for liking it! Yeah, the bouncing behavior is both intended and buggy. I'll revisit it after the jam if I want to keep implementing it.