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Thank You for playing my game and for the kind words!! (^u^)

To me, the minigame part felt like a core concept to have at the time, because i thought "More mini games to handle at the same time will motivate the player to use less ingredients. Plus less ingredients = more easy to do, right??", but now that some time has passed and i read the feedback i think you're right: i should probably had get rid of the mini games altogether and scrapped them. If only i knew at the time that it was so hard to code them... 

As for the "it doesn't really add to the experience" part, since my games are often unfinished (more than i like to admit, sadly), i prefer to just uploading what i have at hand at the moment without thinking about it, rather than just getting self-conscious about it and cutting a feature, or even worst, not uploading at all,that can maybe be fun just because it's unfinished and/or i don't like it. So often i get in situation like this one, and that's why :/

...aand Hey!!! Thanks for actually taking the time to read my experience with the jams!! From what I've seen, the people that have actually took the time to read it aren't that many!!