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(1 edit) (+1)

I love this game! Did you make the art yourself or did you find it online? I love the art style and the little squishy animations.

I did run into a couple of bugs but nothing game breaking. My first playthrough my character's model didn't change directions until I got into the fight against the slimes. The model would move the right way but keep facing forward and somehow when I beat the game and it restarted the model was fixed.

On my second playthrough when the model fixed itself I had some layering issues where walking up to a door would put my character model below the house but I understand how frustrating layers can be lol.

I was also able to kind of cheese the bee by hitting him up against one of the rocks and trapping him there where I could just spam stab him with the sword.

Disregarding all of that I love so many things about this game. The art is great, the little squishy animation is great (Although the enemies could use some more animation), the music is great, everything is great haha. You had good feedback by using sound effects when the enemies were hit even though there was no visual cue besides a slight knockback I knew when I was hitting the enemy.

I also love how the first fight against the slimes is kind of a tutorial/warmup to prepare you for the bee fight where you have to deal with the slimes at the same time. You also did a great job incorporating the theme and the story was great.

Overall a really cute and fun game. I hope you continue making games like this in the future :)

Edit: Just saw on the game page that you credited the asset makers so disregard my question about whether or not you made the art lol.

(+1)

Thank you so much for your feedback! :)

I definitely had a blast making this entry for the jam. To address the main two issues that you mentioned:

- The character model did not rotate probably because you were using arrow keys at first, that is an oversight on my end haha, but when you entered the slime fight you had to switch to WASD since you had to suddenly use the mouse with you right hand, this is at least just me assuming. 

- The player below the house, yeah, haha, I was implementing and learning on the go so my level building of top down map using tilesets was spotty at best.

I loved making the animations, that little bit of polish adds so much to the look and feel of the game, the squishy squash, the bits of dust that come out when he walks, the way the dialog box animates and has nice alternating blip bloop sound.

Anyway, thanks again for your comments, I might polish the game some more and share it before the next jam :D