Thanks man! I'm planning on finally starting to make these small games into mobile and release something new quite often, kinda like how ketchapp does it, but of course in a much smaller scale :P
Eduardo Soto - sotocodes
Recent community posts
Yeah, I am aware of quite a few bugs, that's half of one. There is a fairly unlikely chance of landing on an edge that will not recognize as being on the ground. But there is another feature of the game where there is actually a small cooldown after you touch the ground to prevent from jumping too quickly if you are spam shooting right before landing.
But yeah, it does need a lot of work :P
PS; just replayed the game, and noticed what you experienced, happens way more often than what I experienced when play testing, HORRAH FOR PLAY TESTING!
PPS; fixed a bunch of bugs and changed some of the core interaction methods to make the game a lot more approachable and less buggy of course :D