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Space Jumper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #260 | 3.000 | 3.000 |
Theme | #266 | 3.250 | 3.250 |
Aesthetics | #377 | 2.500 | 2.500 |
Overall | #378 | 2.500 | 2.500 |
Feel | #410 | 2.250 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
One Multipurpose Control.
The only control used is left mouse button.
Third-party resources
Unity3D
Contributors
Eduardo Soto. Aka. Sotocodes
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Comments
A good idea but I think the game is still bugged because I could not jump when I touch the ground.
Yeah, I am aware of quite a few bugs, that's half of one. There is a fairly unlikely chance of landing on an edge that will not recognize as being on the ground. But there is another feature of the game where there is actually a small cooldown after you touch the ground to prevent from jumping too quickly if you are spam shooting right before landing.
But yeah, it does need a lot of work :P
PS; just replayed the game, and noticed what you experienced, happens way more often than what I experienced when play testing, HORRAH FOR PLAY TESTING!
PPS; fixed a bunch of bugs and changed some of the core interaction methods to make the game a lot more approachable and less buggy of course :D