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Personally, I did found the phasing mechanic interesting. Although I never quite knew if I was solving each part of level the intended way. It took me a while, but I finally figured out how to pass the final part. The art was simple but very pleasing, indeed.

Every way is the intended way (no joke, it is a game meant to incentivse speedruns, so do it by bugging out the game, I don’t really care.